不用多说,神。Not much to say — peak.
关于我,不止代码。More than code.
喜欢的故事、踩过的坑,还有一点点日积月累。Stories I love, things I've learned, and a little progress every day.
01
玩过的,都是灵感。Play is where it starts.
拆解好玩的体验,也记住那些纯粹快乐的瞬间。Understanding great game feel. Remembering the fun.
翻开我的游戏收藏Open my game collection+ 

MY GAME COLLECTION ✳

玩过的,都是灵感。Play is where it starts.
拆解好玩的体验,也记住那些纯粹快乐的瞬间。Understanding great game feel. Remembering the fun.
翻开我的游戏收藏Open my game collection+


有些游戏,让我一直舍不得放下手柄。Some games make it hard to put the controller down.
悬停看评价 · 点按也可以Hover or tap for my take我的前三名My top three
THE FAVORITES / 01—03小时候看过孙悟空,对里面的场景和剧情无比熟悉,每一步都'诶这我看过';以天命人视角反而更衬悟空的强大,演出顶级。Having grown up on Wukong, every scene hits with recognition; playing as the Destined One only makes the Monkey King feel mightier. Top-tier presentation.
《双人成行》的进化版本,玩法爆炸多,完全不会枯燥,非常适合和好兄弟一起玩。An evolved It Takes Two — a sheer explosion of mechanics that never gets dull; perfect with a good friend.
还玩过这些Also in my collection
按原有顺序陈列In collection order场景与剧情堪称一流,只是我个人不太吃这种过高难度的魂类。World and story are top-tier; I'm just personally not into soulslikes this punishing.
把攻防做成了音游,剑圣一心那场对决最爽。Turns attack/defense into a rhythm game — the Isshin duel is peak.
考验运气,更考验即时调整策略的能力。Tests your luck, and even more your ability to adapt your build on the fly.
能利用物理 bug 极速通关,但 bug 本身也有一套门道,玩明白了才刚入门。You can speedrun via physics bugs — but mastering the bugs is its own skill.
画面氛围到位,打击感加分,但整体不如《求生之路2》耐玩。Great atmosphere and punchy feel, but not as replayable as L4D2.
不论和朋友还是自己玩都很棒,尤其这种手绘 2D 画风很对我胃口。Great solo or with friends — and that hand-drawn 2D art really works for me.
很有韩游的味道,角色建模精致,剧情相对不错。Very much a Korean-game vibe — polished character models and a solid story.
和朋友玩挺不错,但不太耐玩;物理效果确实比较新颖。Good fun with friends but not very replayable; the physics really are novel.
画面偏猎奇、部分设定有点无厘头,结尾解释也略平淡,但整体氛围感还是不错。The visuals are grotesque and some ideas feel random, and the ending's explanation is a bit flat — but the atmosphere still lands.
伪3D肉鸽爬塔,武器种类和玩法都多;可能稍简单,我第二次就通关了,平衡性有待加强,但总体体验很不错。A faux-3D roguelike climb with lots of weapons and builds; maybe a touch easy — I cleared it on run two — balance could improve, but overall a great time.
陪了我整个学生时代;作为开发者,它的技能机制与网络同步也是我常拆解的样本。The game of my student years; as a dev I keep dissecting its ability design and net-sync.
非常治愈的双人游戏,从两人吵架到最后联手逃出缩小世界,每一章都能看到主角二人的感情成长,好玩。A truly heartwarming co-op game — from a bickering couple to teaming up to escape a shrunken world, every chapter shows the two leads grow closer. Great fun.
俯视角搜打撤的单机第一人,配上 CF 的音效简直完美。The go-to single-player extraction shooter, and those CrossFire sound effects nail it.
很容易上头的快节奏肉鸽,每把都能朝想要的流派选卡。An addictive, fast roguelike — each run you can draft toward the build you want.
多人体验很好,只是我个人不太吃 low-poly 画风,节奏也偏慢。Excellent multiplayer, though the low-poly art and slow pace aren't for me.
中规中矩的多人整活小游戏,聚会能玩。A decent party brawler — fun in a group.
半恐怖向,冲着氛围与剧情来的。Semi-horror; I came for the mood and the story.
像素画风加分,卡牌肉鸽策略很值得一试。The pixel style is a plus — a card roguelike-strategy well worth trying.
纯双人合作的剧情向游戏,配合感很棒。A purely two-player co-op story — the teamwork feels great.
画风越来越一言难尽(尤其 Lucy),不过早期还是挺香的。The art has gone downhill (Lucy especially), but it was solid in the early days.
和朋友开黑很好玩,单排就算了吧。A blast with friends; solo queue, not so much.
剧情顶中之顶,画风美术极具吸引力,微恐与诡异元素把沉浸感拉满。Story at the very top; the art and eerie micro-horror pull you all the way in.
这种硬核 roguelike 我特别吃,压迫感和数值博弈都很带劲。This kind of hardcore roguelike is exactly my thing — the dread and the math both land.
meta 类游戏的启蒙,打破第四面墙,当年'晴天娃娃隔空对话'给小小的我巨大震撼。My gateway to meta games — breaking the fourth wall gave little-me a huge shock.
"这里埋葬的是 CZR 的梦想";全看匹配到的人,遇到有趣的就巨欢乐,重在交流。"Here lie CZR's dreams." All about who you match with — the banter is the point.
'凑企鹅',各种稀奇古怪的 mod 想玩什么玩什么。"Herding penguins" and playing every weird mod under the sun.
魂系银河城,画风很棒,只是难度偏高最后没能坚持通关。A soulslike metroidvania with lovely art — but hard enough that I didn't finish.
个人觉得偏简单低龄,没太玩进去。Didn't quite click for me — feels aimed at a younger audience.
跑酷爽游,手感精良,难度逐级递增,跑图非常爽。A slick platformer — precise feel, escalating challenge, and a joy to run through.
建筑师上身,和物理与预算死磕。Master-builder mode engaged — wrestling physics and budget.
恐怖但没那么恐怖,氛围感很强。Horror, but not too scary — the atmosphere carries it.
巨大的震撼,让我记住了 V 社;还照着做了个传送门机制,放到现在都很先进。A huge shock that made me remember Valve — I even built a portal mechanic in homage.
合作生存,体验还不赖。Co-op survival — really not bad.
卡牌构筑肉鸽的顶中之顶。The very top of the deckbuilding-roguelike genre.
格斗类我最喜欢的一款,其次是拳皇。My favorite fighting game — King of Fighters comes second.
解谜密度过高,烧脑到我中途停了。Puzzle density so high I stopped partway.
多人/单人生存的启蒙作,当年不论剧情向还是建造向都非常棒。My intro to survival games — great for both story and building in its era.
花瓶游戏,但战斗是真不错。Style over substance — but the combat is genuinely good.
花瓶游戏,但剧情有趣且有一定深度。A looker, but the story is genuinely fun and has real depth.
纯花瓶。Pure eye-candy.
国产 2D 解谜,画风不错。A domestic 2D puzzle game with a nice art style.
FPS 界的黄埔军校。The "West Point" of FPS for a whole generation.
建议和朋友一起玩,体验最佳。Best experienced together with friends.
越诡异我越喜欢。The eerier it gets, the more I love it.
久仰大名,来体验一把。Had to try it after hearing so much about it.
剧情角色很灵动,但我个人晕这种小环境 3D。Lively characters and story, but tight enclosed 3D spaces make me motion-sick.
三国卡牌游戏的启蒙作,现在回头看就是氪金神游。My gateway Three-Kingdoms card game — in hindsight, pure whale bait.
肉鸽爽游,流派多样,一把接一把停不下来。An arcade roguelite blast with tons of builds — just one more run.
地牢类爽游,随手一把很舒服。A breezy dungeon-crawl roguelite, perfect for a quick run.
靠剑圣 W 回血、Q 规避伤害,越级打赢了最困难的 Boss。Blademaster carry — W to heal, Q to dodge, beating the hardest boss above my level.
治愈系养成,放到现在依旧很顶。A cozy, healing farm-sim that still holds up today.
这个组合,暂时没有。No games in this combination.
试着去掉一个标签,或者重新选一组。Remove a tag, or start a new combination.
02
故事,永不散场。One more episode.
在别人的世界里,收集自己的灵感。Collecting inspiration in someone else's world.
翻开我的片单Open my watchlist+ 




MY WATCHLIST ✳

故事,永不散场。One more episode.
在别人的世界里,收集自己的灵感。Collecting inspiration in someone else's world.
翻开我的片单Open my watchlist+





按片单评分排列,输入片名即可筛选。Sorted by collection rating. Search by title to filter.
★ 9.1Frieren: Beyond Journey’s End
2023
★ 9.0Fullmetal Alchemist: Brotherhood
2009
★ 9.0Attack on Titan Season 3 Part 2
2019
★ 8.9Hunter x Hunter (2011)
2011
★ 8.9Steins;Gate
2011
★ 8.8A Silent Voice
2016
★ 8.7ONE PIECE
1999
★ 8.7Attack on Titan Final Season
2021
★ 8.7Vinland Saga
2019
★ 8.7Mob Psycho 100 II
2019
★ 8.7Attack on Titan Final Season Part 2
2022
★ 8.6Your Name.
2016
★ 8.6Attack on Titan Season 3
2018
★ 8.6JUJUTSU KAISEN Season 2
2023
★ 8.6Demon Slayer: Kimetsu no Yaiba Entertainment District Arc
2022
★ 8.6Spirited Away
2001
★ 8.6Cowboy Bebop
1998
★ 8.6HAIKYU!! 2nd Season
2015
★ 8.5Attack on Titan
2013
★ 8.5Attack on Titan Season 2
2017
★ 8.5Violet Evergarden
2018
★ 8.5Code Geass: Lelouch of the Rebellion
2006
★ 8.5Kaguya-sama: Love is War?
2020
★ 8.5Gurren Lagann
2007
★ 8.4JUJUTSU KAISEN
2020
★ 8.4Death Note
2006
★ 8.4Mob Psycho 100
2016
★ 8.4Your lie in April
2014
★ 8.4HAIKYU!!
2014
★ 8.4Demon Slayer -Kimetsu no Yaiba- The Movie: Mugen Train
2020
★ 8.4Made in Abyss
2017
★ 8.4I Want to Eat Your Pancreas
2018
★ 8.3Demon Slayer: Kimetsu no Yaiba
2019
★ 8.3One-Punch Man
2015
★ 8.3The Promised Neverland
2019
★ 8.3Chainsaw Man
2022
★ 8.3SPY x FAMILY
2022
★ 8.3Kaguya-sama: Love is War
2019
★ 8.3Neon Genesis Evangelion
1995
★ 8.3JUJUTSU KAISEN 0
2021
★ 8.3DAN DA DAN
2024
★ 8.3Re:ZERO -Starting Life in Another World- Season 2
2020
★ 8.3Assassination Classroom Second Season
2016
★ 8.2Naruto: Shippuden
2007
★ 8.2Mushoku Tensei: Jobless Reincarnation
2021
★ 8.1Re:ZERO -Starting Life in Another World-
2016
★ 8.1ERASED
2016
★ 8.1Rascal Does Not Dream of Bunny Girl Senpai
2018
★ 8.1Dr. STONE
2019
★ 8.1Horimiya
2021
★ 8.1Parasyte -the maxim-
2014
★ 8.1KONOSUBA -God's blessing on this wonderful world! 2
2017
★ 8.1Dororo
2019
★ 8.1Demon Slayer: Kimetsu no Yaiba Swordsmith Village Arc
2023
★ 8.0Naruto
2002
★ 8.0Death Parade
2015
★ 8.0That Time I Got Reincarnated as a Slime
2018
★ 8.0Solo Leveling
2024
★ 8.0My Dress-Up Darling
2022
★ 8.0Anohana: The Flower We Saw That Day
2011
★ 7.9My Hero Academia Season 2
2017
★ 7.9Assassination Classroom
2015
★ 7.9My Hero Academia Season 3
2018
★ 7.9Black Clover
2017
★ 7.9My Hero Academia Season 4
2019
★ 7.9Bleach
2004
★ 7.9KONOSUBA -God's blessing on this wonderful world!
2016
★ 7.9Kill la Kill
2013
★ 7.8Toradora!
2008
★ 7.8Noragami
2014
★ 7.8Food Wars!
2015
★ 7.8My Teen Romantic Comedy SNAFU
2013
★ 7.7My Hero Academia
2016
★ 7.7No Game, No Life
2014
★ 7.7JoJo's Bizarre Adventure (TV)
2012
★ 7.7Tokyo Revengers
2021
★ 7.7Angel Beats!
2010
★ 7.7Bungo Stray Dogs
2016
★ 7.7Overlord
2015
★ 7.7Soul Eater
2008
★ 7.6Tokyo Ghoul
2014
★ 7.6Fire Force
2019
★ 7.6The Rising of the Shield Hero
2019
★ 7.6Classroom of the Elite
2017
★ 7.5Charlotte
2015
★ 7.5The Devil is a Part-Timer!
2013
★ 7.4One-Punch Man Season 2
2019
★ 7.3Akame ga Kill!
2014
★ 7.3The Seven Deadly Sins
2014
★ 7.3My Hero Academia Season 5
2021
★ 7.3Is It Wrong to Try to Pick Up Girls in a Dungeon?
2015
★ 7.2Blue Exorcist
2011
★ 7.2Fairy Tail
2009
★ 7.1Another
2012
★ 7.0Sword Art Online
2012
★ 7.0DARLING in the FRANXX
2018
★ 7.0Kakegurui
2017
★ 6.9The Future Diary
2011
★ 6.7Tokyo Ghoul √A
2015
★ 6.6Sword Art Online II
2014
还没有找到这部番,试试别的名字。No matches. Try another title.
03想明白,写下来。Think it. Write it.
让调试时的灵光一现,有迹可循。A place for the ideas that arrive while debugging.
打开开发笔记Open the notebook+
想明白,写下来。Think it. Write it.
让调试时的灵光一现,有迹可循。A place for the ideas that arrive while debugging.
打开开发笔记Open the notebook+从我的 CSDN 笔记里,挑几篇聊聊。A selection from my CSDN development notebook.
全部文章 ↗All articles ↗GAS 学习(UE5 自用)Learning GAS in UE5
GameplayEffect、属性与效果持续时间的学习记录。Notes on gameplay effects, attributes and effect duration.
从 0 开始配置 Perforce 4 环境Setting up Perforce from scratch
把版本管理环境搭起来,记录部署和配置过程。Deployment and configuration notes for a version-control environment.
如何在 VS Code 里面调试 Lua 代码Debugging Lua in VS Code
EmmyLua、调试配置,以及开发中的断点工作流。EmmyLua, debug configuration and a breakpoint workflow.
UE 游戏开发(自用)Unreal development notes
游戏开发过程中的实现思路与 Lua 逻辑笔记。Implementation ideas and Lua gameplay notes.
P4V 的相关操作Working with P4V
版本管理里的常见概念与日常操作。Everyday operations and concepts in version control.
Lua 的 table 类型的增删改查操作Working with Lua tables
从基础操作理解 Lua 的核心数据结构。Understanding Lua's core data structure through basic operations.
OpenGL 的着色器如何与 .cpp 文件配合使用Connecting OpenGL shaders and C++
梳理着色器与 C++ 程序之间的配合。Notes on the connection between shaders and a C++ program.
Python 期末复习:数据科学库Python notes: data science libraries
整理数据科学相关库的学习要点。Study notes on Python libraries for data science.
04再解开,一道题。One problem at a time.
把复杂问题拆小,把解决办法积累起来。Break problems down. Build understanding up.
查看我的练习册Open the practice log+
再解开,一道题。One problem at a time.
把复杂问题拆小,把解决办法积累起来。Break problems down. Build understanding up.
查看我的练习册Open the practice log+学习记录快照 · Learning log snapshot
LeetCode 力扣LeetCode
| # | 题目Problem | 难度Difficulty | 日期Date |
|---|---|---|---|
| 36 | Valid Sudoku 有效的数独 | 中等Medium | 2026-09-15 |
| 134 | Gas Station 加油站 | 中等Medium | 2026-09-13 |
| 58 | Length of Last Word 最后一个单词的长度 | 简单Easy | 2026-09-13 |
| 274 | H-Index H 指数 | 中等Medium | 2026-09-12 |
| 143 | Reorder List 重排链表 | 中等Medium | 2026-09-10 |
| 208 | Implement Trie (Prefix Tree) 实现 Trie (前缀树) | 中等Medium | 2026-09-10 |
| 735 | Asteroid Collision 小行星碰撞 | 中等Medium | 2026-09-10 |
| 面试题 16.26 | Calculator LCCI 计算器 | 中等Medium | 2026-09-10 |
| 2516 | Take K of Each Character From Left and Right 每种字符至少取 K 个 | 中等Medium | 2026-09-08 |
| LCR 119 | 最长连续序列 最长连续序列 | 中等Medium | 2026-09-08 |
| 697 | Degree of an Array 数组的度 | 简单Easy | 2026-09-07 |
| 61 | Rotate List 旋转链表 | 中等Medium | 2026-09-07 |
| 1504 | Count Submatrices With All Ones 统计全 1 子矩形 | 中等Medium | 2026-09-06 |
| 面试题 01.01 | Is Unique LCCI 判定字符是否唯一 | 简单Easy | 2026-09-06 |
| 787 | Cheapest Flights Within K Stops K 站中转内最便宜的航班 | 中等Medium | 2026-09-05 |
| LCR 018 | 验证回文串 验证回文串 | 简单Easy | 2026-09-05 |
| 2235 | Add Two Integers 两整数相加 | 简单Easy | 2026-09-05 |
| 40 | Combination Sum II 组合总和 II | 中等Medium | 2026-09-05 |
| LCR 025 | 两数相加 II 两数相加 II | 中等Medium | 2026-09-05 |
| 19 | Remove Nth Node From End of List 删除链表的倒数第 N 个结点 | 中等Medium | 2026-09-03 |
| 232 | Implement Queue using Stacks 用栈实现队列 | 简单Easy | 2026-09-03 |
| 540 | Single Element in a Sorted Array 有序数组中的单一元素 | 中等Medium | 2026-09-03 |
| 376 | Wiggle Subsequence 摆动序列 | 中等Medium | 2026-09-03 |
| 85 | Maximal Rectangle 最大矩形 | 困难Hard | 2026-09-03 |
| 14 | Longest Common Prefix 最长公共前缀 | 简单Easy | 2026-09-03 |
| 面试题 10.03 | Search Rotate Array LCCI 搜索旋转数组 | 中等Medium | 2026-09-02 |
| 8 | String to Integer (atoi) 字符串转换整数 (atoi) | 中等Medium | 2026-09-01 |
| LCR 105 | 岛屿的最大面积 岛屿的最大面积 | 中等Medium | 2026-07-28 |
| 200 | Number of Islands 岛屿数量 | 中等Medium | 2026-07-28 |
| 114 | Flatten Binary Tree to Linked List 二叉树展开为链表 | 中等Medium | 2026-07-27 |
| 124 | Binary Tree Maximum Path Sum 二叉树中的最大路径和 | 困难Hard | 2026-07-27 |
| 199 | Binary Tree Right Side View 二叉树的右视图 | 中等Medium | 2026-07-26 |
| 105 | Construct Binary Tree from Preorder and Inorder Traversal 从前序与中序遍历序列构造二叉树 | 中等Medium | 2026-07-26 |
| 236 | Lowest Common Ancestor of a Binary Tree 二叉树的最近公共祖先 | 中等Medium | 2026-07-26 |
| 51 | N-Queens N 皇后 | 困难Hard | 2026-07-25 |
| 131 | Palindrome Partitioning 分割回文串 | 中等Medium | 2026-07-25 |
| 17 | Letter Combinations of a Phone Number 电话号码的字母组合 | 中等Medium | 2026-07-24 |
| 22 | Generate Parentheses 括号生成 | 中等Medium | 2026-07-24 |
| 90 | Subsets II 子集 II | 中等Medium | 2026-07-23 |
| 47 | Permutations II 全排列 II | 中等Medium | 2026-07-23 |
| 78 | Subsets 子集 | 中等Medium | 2026-07-22 |
| 46 | Permutations 全排列 | 中等Medium | 2026-07-22 |
| 139 | Word Break 单词拆分 | 中等Medium | 2026-07-20 |
| 518 | Coin Change II 零钱兑换 II | 中等Medium | 2026-07-17 |
| 322 | Coin Change 零钱兑换 | 中等Medium | 2026-07-17 |
| 494 | Target Sum 目标和 | 中等Medium | 2026-07-16 |
| 416 | Partition Equal Subset Sum 分割等和子集 | 中等Medium | 2026-07-16 |
| 123 | Best Time to Buy and Sell Stock III 买卖股票的最佳时机 III | 困难Hard | 2026-07-15 |
| 122 | Best Time to Buy and Sell Stock II 买卖股票的最佳时机 II | 中等Medium | 2026-07-15 |
| 121 | Best Time to Buy and Sell Stock 买卖股票的最佳时机 | 简单Easy | 2026-07-11 |
| 115 | Distinct Subsequences 不同的子序列 | 困难Hard | 2026-07-11 |
| 516 | Longest Palindromic Subsequence 最长回文子序列 | 中等Medium | 2026-07-10 |
| 712 | Minimum ASCII Delete Sum for Two Strings 两个字符串的最小ASCII删除和 | 中等Medium | 2026-07-09 |
| 583 | Delete Operation for Two Strings 两个字符串的删除操作 | 中等Medium | 2026-07-08 |
| 392 | Is Subsequence 判断子序列 | 简单Easy | 2026-07-08 |
| 5 | Longest Palindromic Substring 最长回文子串 | 中等Medium | 2026-07-05 |
| 1143 | Longest Common Subsequence 最长公共子序列 | 中等Medium | 2026-07-05 |
| 300 | Longest Increasing Subsequence 最长递增子序列 | 中等Medium | 2026-07-04 |
| 213 | House Robber II 打家劫舍 II | 中等Medium | 2026-07-04 |
| 198 | House Robber 打家劫舍 | 中等Medium | 2026-07-03 |
| 70 | Climbing Stairs 爬楼梯 | 简单Easy | 2026-07-02 |
| 424 | Longest Repeating Character Replacement 替换后的最长重复字符 | 中等Medium | 2026-07-02 |
| 209 | Minimum Size Subarray Sum 长度最小的子数组 | 中等Medium | 2026-07-02 |
| 239 | Sliding Window Maximum 滑动窗口最大值 | 困难Hard | 2026-06-30 |
| 438 | Find All Anagrams in a String 找到字符串中所有字母异位词 | 中等Medium | 2026-06-29 |
| 76 | Minimum Window Substring 最小覆盖子串 | 困难Hard | 2026-06-29 |
| 3 | Longest Substring Without Repeating Characters 无重复字符的最长子串 | 中等Medium | 2026-06-29 |
| 41 | First Missing Positive 缺失的第一个正数 | 困难Hard | 2026-03-05 |
| 42 | Trapping Rain Water 接雨水 | 困难Hard | 2026-03-05 |
| 11 | Container With Most Water 盛最多水的容器 | 中等Medium | 2026-03-05 |
| 148 | Sort List 排序链表 | 中等Medium | 2026-03-04 |
| 64 | Minimum Path Sum 最小路径和 | 中等Medium | 2026-03-02 |
| 62 | Unique Paths 不同路径 | 中等Medium | 2026-03-02 |
| 45 | Jump Game II 跳跃游戏 II | 中等Medium | 2025-09-19 |
| 611 | Valid Triangle Number 有效三角形的个数 | 中等Medium | 2025-09-19 |
| 55 | Jump Game 跳跃游戏 | 中等Medium | 2025-09-11 |
| 169 | Majority Element 多数元素 | 简单Easy | 2025-09-11 |
| 80 | Remove Duplicates from Sorted Array II 删除有序数组中的重复项 II | 中等Medium | 2025-09-11 |
| 27 | Remove Element 移除元素 | 简单Easy | 2025-09-11 |
| 88 | Merge Sorted Array 合并两个有序数组 | 简单Easy | 2025-09-11 |
| LCR 126 | 斐波那契数 斐波那契数 | 简单Easy | 2025-05-11 |
| 704 | Binary Search 二分查找 | 简单Easy | 2025-05-11 |
| 26 | Remove Duplicates from Sorted Array 删除有序数组中的重复项 | 简单Easy | 2025-05-10 |
| 2923 | Find Champion I 找到冠军 I | 简单Easy | 2024-04-12 |
| 136 | Single Number 只出现一次的数字 | 简单Easy | 2024-03-23 |
| 279 | Perfect Squares 完全平方数 | 中等Medium | 2024-03-22 |
| 118 | Pascal's Triangle 杨辉三角 | 简单Easy | 2024-03-21 |
| 394 | Decode String 字符串解码 | 中等Medium | 2024-03-21 |
| 155 | Min Stack 最小栈 | 中等Medium | 2024-03-19 |
| 215 | Kth Largest Element in an Array 数组中的第K个最大元素 | 中等Medium | 2024-03-15 |
| 74 | Search a 2D Matrix 搜索二维矩阵 | 中等Medium | 2024-03-15 |
| 35 | Search Insert Position 搜索插入位置 | 简单Easy | 2024-03-15 |
| 20 | Valid Parentheses 有效的括号 | 简单Easy | 2024-03-15 |
| 93 | Restore IP Addresses 复原 IP 地址 | 中等Medium | 2024-03-10 |
| 994 | Rotting Oranges 腐烂的橘子 | 中等Medium | 2024-03-08 |
| 1768 | Merge Strings Alternately 交替合并字符串 | 简单Easy | 2024-03-03 |
| 108 | Convert Sorted Array to Binary Search Tree 将有序数组转换为二叉搜索树 | 简单Easy | 2024-02-26 |
| 102 | Binary Tree Level Order Traversal 二叉树的层序遍历 | 中等Medium | 2023-12-22 |
| 543 | Diameter of Binary Tree 二叉树的直径 | 简单Easy | 2023-12-15 |
| 101 | Symmetric Tree 对称二叉树 | 简单Easy | 2023-12-15 |
| 226 | Invert Binary Tree 翻转二叉树 | 简单Easy | 2023-12-15 |
| 104 | Maximum Depth of Binary Tree 二叉树的最大深度 | 简单Easy | 2023-12-15 |
| 94 | Binary Tree Inorder Traversal 二叉树的中序遍历 | 简单Easy | 2023-12-15 |
| 2 | Add Two Numbers 两数相加 | 中等Medium | 2023-12-14 |
| 21 | Merge Two Sorted Lists 合并两个有序链表 | 简单Easy | 2023-12-13 |
| 142 | Linked List Cycle II 环形链表 II | 中等Medium | 2023-12-09 |
| 141 | Linked List Cycle 环形链表 | 简单Easy | 2023-12-08 |
| 234 | Palindrome Linked List 回文链表 | 简单Easy | 2023-12-07 |
| 206 | Reverse Linked List 反转链表 | 简单Easy | 2023-12-02 |
| 160 | Intersection of Two Linked Lists 相交链表 | 简单Easy | 2023-12-01 |
| 240 | Search a 2D Matrix II 搜索二维矩阵 II | 中等Medium | 2023-11-26 |
| 48 | Rotate Image 旋转图像 | 中等Medium | 2023-11-24 |
| 54 | Spiral Matrix 螺旋矩阵 | 中等Medium | 2023-11-23 |
| 73 | Set Matrix Zeroes 矩阵置零 | 中等Medium | 2023-11-22 |
| 238 | Product of Array Except Self 除了自身以外数组的乘积 | 中等Medium | 2023-11-22 |
| 189 | Rotate Array 轮转数组 | 中等Medium | 2023-11-18 |
| 56 | Merge Intervals 合并区间 | 中等Medium | 2023-11-18 |
| 53 | Maximum Subarray 最大子数组和 | 中等Medium | 2023-11-17 |
| 560 | Subarray Sum Equals K 和为 K 的子数组 | 中等Medium | 2023-11-17 |
| 15 | 3Sum 三数之和 | 中等Medium | 2023-11-10 |
| 283 | Move Zeroes 移动零 | 简单Easy | 2023-11-08 |
| 128 | Longest Consecutive Sequence 最长连续序列 | 中等Medium | 2023-11-04 |
| 49 | Group Anagrams 字母异位词分组 | 中等Medium | 2023-10-30 |
| 1 | Two Sum 两数之和 | 简单Easy | 2023-10-29 |
洛谷 LuoguLuogu · OI / 算法竞赛
| # | 题目Problem | 难度Difficulty |
|---|---|---|
| P1001 | A+B Problem | 入门Beginner |
| P1002 | [NOIP 2002 普及组] 过河卒 | 普及-Elementary- |
| P1012 | [NOIP 1998 提高组] 拼数 | 普及+/提高Intermediate |
| P1024 | [NOIP 2001 提高组] 一元三次方程求解 | 入门Beginner |
| P1030 | [NOIP 2001 普及组] 求先序排列 | 普及-Elementary- |
| P1035 | [NOIP 2002 普及组] 级数求和 | 入门Beginner |
| P1036 | [NOIP 2002 普及组] 选数 | 普及-Elementary- |
| P1042 | [NOIP 2003 普及组] 乒乓球 | 普及-Elementary- |
| P1047 | [NOIP 2005 普及组] 校门外的树 | 入门Beginner |
| P1055 | [NOIP 2008 普及组] ISBN 号码 | 普及-Elementary- |
| P1059 | [NOIP 2006 普及组] 明明的随机数 | 普及-Elementary- |
| P1075 | [NOIP 2012 普及组] 质因数分解 | 普及-Elementary- |
| P1077 | [NOIP 2012 普及组] 摆花 | 普及-Elementary- |
| P1085 | [NOIP 2004 普及组] 不高兴的津津 | 入门Beginner |
| P1090 | [NOIP 2004 提高组] 合并果子 | 普及/提高-Basic |
| P1093 | [NOIP 2007 普及组] 奖学金 | 普及-Elementary- |
| P1095 | [NOIP 2007 普及组] 守望者的逃离 | 普及/提高-Basic |
| P1102 | A-B 数对 | 普及-Elementary- |
| P1113 | [USACO02FEB] 杂务 | 普及/提高-Basic |
| P1115 | 最大子段和 | 普及-Elementary- |
| P1125 | [NOIP 2008 提高组] 笨小猴 | 普及-Elementary- |
| P1135 | 奇怪的电梯 | 普及/提高-Basic |
| P1160 | 队列安排 | 普及/提高-Basic |
| P1168 | 中位数 | 普及/提高-Basic |
| P1177 | 【模板】排序 | 普及-Elementary- |
| P1216 | [IOI 1994 / USACO1.5] Number Triangles | 普及-Elementary- |
| P1219 | [USACO1.5] 八皇后 Checker Challenge | 普及/提高-Basic |
| P1223 | 排队接水 | 普及-Elementary- |
| P1229 | 遍历问题 | 普及/提高-Basic |
| P1241 | 括号序列 | 普及-Elementary- |
| P1255 | 数楼梯 | 普及-Elementary- |
| P1303 | A*B Problem | 普及-Elementary- |
| P1305 | 新二叉树 | 普及-Elementary- |
| P1307 | [NOIP 2011 普及组] 数字反转 | 入门Beginner |
| P1363 | 幻象迷宫 | 普及+/提高Intermediate |
| P1364 | 医院设置 | 普及/提高-Basic |
| P1421 | 小玉买文具 | 入门Beginner |
| P1425 | 小鱼的游泳时间 | 入门Beginner |
| P1434 | [SHOI2002] 滑雪 | 普及/提高-Basic |
| P1443 | 马的遍历 | 普及-Elementary- |
| P1449 | 后缀表达式 | 普及-Elementary- |
| P1496 | 火烧赤壁 | 普及-Elementary- |
| P1536 | 村村通 | 普及-Elementary- |
| P1540 | [NOIP 2010 提高组] 机器翻译 | 普及-Elementary- |
| P1541 | [NOIP 2010 提高组] 乌龟棋 | 普及+/提高Intermediate |
| P1551 | 亲戚 | 普及/提高-Basic |
| P1554 | [USACO06DEC] 梦中的统计 Dream Counting B | 入门Beginner |
| P1563 | [NOIP 2016 提高组] 玩具谜题 | 普及-Elementary- |
| P1601 | 高精度加法 | 普及-Elementary- |
| P1618 | 三连击(升级版) | 普及-Elementary- |
| P1621 | 集合 | 普及+/提高Intermediate |
| P1678 | 烦恼的高考志愿 | 普及-Elementary- |
| P1706 | 全排列问题 | 普及-Elementary- |
| P1719 | 最大加权矩形 | 普及/提高-Basic |
| P1765 | 手机 | 入门Beginner |
| P1801 | 黑匣子 | 普及/提高-Basic |
| P1807 | 最长路 | 普及/提高-Basic |
| P1827 | [USACO3.4] 美国血统 American Heritage | 普及-Elementary- |
| P1833 | 樱花 | 普及/提高-Basic |
| P1873 | [COCI 2011/2012 #5] EKO / 砍树 | 普及-Elementary- |
| P1878 | 舞蹈课 | 普及/提高-Basic |
| P1908 | 逆序对 | 普及/提高-Basic |
| P1914 | 小书童——凯撒密码 | 入门Beginner |
| P1918 | 保龄球 | 普及-Elementary- |
| P1966 | [NOIP 2013 提高组] 火柴排队 | 提高+/省选-Advanced |
| P1980 | [NOIP 2013 普及组] 计数问题 | 入门Beginner |
| P1996 | 约瑟夫问题 | 普及-Elementary- |
| P2004 | 领地选择 | 普及-Elementary- |
| P2036 | [COCI 2008/2009 #2] PERKET | 普及-Elementary- |
| P2058 | [NOIP 2016 普及组] 海港 | 普及/提高-Basic |
| P2085 | 最小函数值 | 普及/提高-Basic |
| P2089 | 烤鸡 | 普及-Elementary- |
| P2234 | [HNOI2002] 营业额统计 | 普及-Elementary- |
| P2241 | 统计方形(数据加强版) | 普及-Elementary- |
| P2251 | 质量检测 | 普及/提高-Basic |
| P2367 | 语文成绩 | 普及-Elementary- |
| P2141 | [NOIP 2014 普及组] 珠心算测验 | 普及-Elementary- |
| P2392 | kkksc03 考前临时抱佛脚 | 普及-Elementary- |
| P2440 | 木材加工 | 普及/提高-Basic |
| P2550 | [AHOI2001] 彩票摇奖 | 入门Beginner |
| P2615 | [NOIP 2015 提高组] 神奇的幻方 | 普及-Elementary- |
| P3954 | [NOIP 2017 普及组] 成绩 | 入门Beginner |
| P2669 | [NOIP 2015 普及组] 金币 | 入门Beginner |
| P2670 | [NOIP 2015 普及组] 扫雷游戏 | 入门Beginner |
| P2678 | [NOIP 2015 提高组] 跳石头 | 普及/提高-Basic |
| P3372 | 【模板】线段树 1 | 普及+/提高Intermediate |
| P3370 | 【模板】字符串哈希 | 普及-Elementary- |
| P3378 | 【模板】堆 | 普及/提高-Basic |
| P2814 | 家谱 | 普及/提高-Basic |
| P2853 | [USACO06DEC] Cow Picnic S | 普及/提高-Basic |
| P2895 | [USACO08FEB] Meteor Shower S | 普及/提高-Basic |
| P2911 | [USACO08OCT] Bovine Bones G | 入门Beginner |
| P3397 | 地毯 | 普及-Elementary- |
| P3392 | 涂条纹 | 普及-Elementary- |
| P3405 | [USACO16DEC] Cities and States S | 普及-Elementary- |
| P1000 | 超级玛丽游戏 | 入门Beginner |
| P3842 | [TJOI2007] 线段 | 普及/提高-Basic |
| P3879 | [TJOI2010] 阅读理解 | 普及-Elementary- |
| P3884 | [JLOI2009] 二叉树问题 | 普及/提高-Basic |
| P3916 | 图的遍历 | 普及/提高-Basic |
| P4017 | 最大食物链计数 | 普及/提高-Basic |
| P4058 | [Code+#1] 木材 | 普及/提高-Basic |
| P4059 | [Code+#1] 找爸爸 | 普及+/提高Intermediate |
| P4305 | [JLOI2011] 不重复数字 | 普及-Elementary- |
| P4779 | 【模板】单源最短路径(标准版) | 普及/提高-Basic |
| P5015 | [NOIP 2018 普及组] 标题统计 | 入门Beginner |
| P5461 | 赦免战俘 | 普及/提高-Basic |
| P5703 | 【深基2.例5】苹果采购 | 入门Beginner |
| P5704 | 【深基2.例6】字母转换 | 入门Beginner |
| P5705 | 【深基2.例7】数字反转 | 入门Beginner |
| P5706 | 【深基2.例8】再分肥宅水 | 入门Beginner |
| P5708 | 【深基2.习2】三角形面积 | 入门Beginner |
| P5709 | 【深基2.习6】Apples Prologue / 苹果和虫子 | 入门Beginner |
| P5710 | 【深基3.例2】数的性质 | 入门Beginner |
| P5711 | 【深基3.例3】闰年判断 | 入门Beginner |
| P5712 | 【深基3.例4】Apples | 入门Beginner |
| P5713 | 【深基3.例5】洛谷团队系统 | 入门Beginner |
| P5714 | 【深基3.例7】肥胖问题 | 入门Beginner |
| P5715 | 【深基3.例8】三位数排序 | 入门Beginner |
| P5716 | 【深基3.例9】月份天数 | 入门Beginner |
| P5717 | 【深基3.习8】三角形分类 | 普及-Elementary- |
| P5733 | 【深基6.例1】自动修正 | 入门Beginner |
| P5734 | 【深基6.例6】文字处理软件 | 普及-Elementary- |
| P5736 | 【深基7.例2】质数筛 | 普及-Elementary- |
| P5738 | 【深基7.例4】歌唱比赛 | 普及-Elementary- |
| P5740 | 【深基7.例9】最厉害的学生 | 普及-Elementary- |
| P5742 | 【深基7.例11】评等级 | 普及-Elementary- |
| P1271 | 【深基9.例1】选举学生会 | 普及-Elementary- |
| P2240 | 【深基12.例1】部分背包问题 | 普及-Elementary- |
| P2249 | 【深基13.例1】查找 | 普及-Elementary- |
| P3156 | 【深基15.例1】询问学号 | 入门Beginner |
| P3613 | 【深基15.例2】寄包柜 | 普及-Elementary- |
| P4387 | 【深基15.习9】验证栈序列 | 普及/提高-Basic |
| P4715 | 【深基16.例1】淘汰赛 | 普及-Elementary- |
| P4913 | 【深基16.例3】二叉树深度 | 普及-Elementary- |
| P5250 | 【深基17.例5】木材仓库 | 普及/提高-Basic |
| P5076 | 【深基16.例7】普通二叉树(简化版) | 普及+/提高Intermediate |
| P5266 | 【深基17.例6】学籍管理 | 普及/提高-Basic |
| P5318 | 【深基18.例3】查找文献 | 普及-Elementary- |
| P5707 | 【深基2.例12】上学迟到 | 入门Beginner |
| B2002 | Hello,World! | 入门Beginner |
| B2005 | 字符三角形 | 入门Beginner |
| B2025 | 输出字符菱形 | 入门Beginner |
| B2029 | 大象喝水 | 入门Beginner |
| P8218 | 【深进1.例1】求区间和 | 普及-Elementary- |