PLAYABLE IDEAS / 11
把想法,解封。Ideas. Unpacked.
做过的游戏,搭过的系统。每一张都有它的故事。Games I've made. Systems I've built. A story behind every card.
有趣的东西,都在里面。Good things inside.11 PROJECTS · SEALED
点击积蓄能量,满格后长按左上角能量条。Click to charge, then hold the full energy bar at the top left.
0 / 20 长按 0.9 秒 · 解封Hold 0.9s · Unpack
开发中In developmentUSC AGP · 团队项目USC AGP · Team project
FloodsongFloodsong
负责主角身边的 NPC D33 整套系统开发,包括状态机、对话与行为逻辑。Developing the complete system for D33, the NPC alongside the protagonist, including its state machine, dialogue and behavior logic.
Engineer · D33 NPC 系统开发Engineer · D33 NPC systems2026 — NOW
NPC Systems / State Machine
02 /开发中In development
WUWA
动作游戏框架ACTION FRAMEWORK✳
个人项目Independent
Wuwa · UE5 动作游戏框架Wuwa · UE5 Action Framework
持续开发中的 UE5 C++ 动作游戏框架,围绕 GAS 战斗、输入路由与自研角色运动系统展开。An evolving UE5 C++ action framework built around GAS combat, input routing and a custom character locomotion system.
主程 · 独立开发(GAS 战斗 / 输入路由 / 自研 locomotion)Lead Programmer · solo dev (GAS combat / input routing / custom locomotion)2026 — NOW
Unreal Engine 5.7 / C++
联机动作 RPGONLINE ACTION RPG
个人项目 · 毕业设计Solo · Capstone2025 – 2026
Unity / URP
传送门解谜PORTAL PUZZLES
个人项目Independent2025
Unity / URP
GGJ 2026 · 上海GGJ 2026 · SHANGHAI
Global Game Jam 2026 · 团队Global Game Jam 2026 · TeamJan 2026
Unity / URP
叙事解谜 · GAME JAMNARRATIVE PUZZLE · GAME JAM
TapTap 聚光灯 GameJam 2025 · 团队TapTap Spotlight GameJam 2025 · Team2025
Unity / C#
胡闹厨房复刻CO-OP REMAKE
个人项目 · 复刻Independent · Remake2025
Unity / C#
迷岛 · 点触解谜POINT & CLICK PUZZLES
个人项目Independent2025
Unity / URP
本地双人对战LOCAL TWO-PLAYER
个人项目 · 练习Independent · Practice2025
Unity / C#
双状态机实践PARALLEL STATE MACHINES
练习项目Practice2025
Unity / URP
架构学习实践LEARNING BY BUILDING
学习项目Learning2025
Unity / C#
